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Forums: Announcements

News, updates, and other announcements. Only moderators can start a thread in this forum, but anyone can reply.

posted 4 days ago by Ranger Sheck
inventory changes: Hey everyone - I pushed out a new code update today, so here's a summary * PCs no longer have their own inventories - instead, there is a single inventory for your whole Party * Items are equip...
posted on May 26, 2008 by Ranger Sheck
Minor Update: May 26th: Another minor update this weekend. Key points: * If for some reason you have to reset a battle, it should now full clean up after itself and you should be able to start your next battle with...
posted on May 18, 2008 by Ranger Sheck
Small Update: May 17th: Hey, just a quick update this time around, but here's the details: * Added a special "integrity check" to the battle screen, so now if any problems come up, the system will clean up after itself...
posted on May 03, 2008 by Ranger Sheck
New Skills and Missions: Hey Aethorians - We had a big update this weekend. Three new missions went in, plus one mini-mission which has replaced the "Talk to the Captain of the Guards" mission as an intro. The next tim...
posted on Jan 31, 2008 by Ranger Sheck
Medkits and Hospitals: Relatively small update here today. Two points: * Hospitals now charge patients on a sliding scale, based on the level of the player (your player level is determined by your highest character's ...
posted on Jan 04, 2008 by Ranger Sheck
The New Year, and a Call for Creativity: It's been a while since I gave a real update on Aethora. The last couple of months have been an extremely busy time for me, and I have not been able to dedicate as much time to the game as I would ...
posted on Dec 26, 2007 by Ranger Sheck
recent updates: The last couple of days I have been working on some back-end updates for Aethora. Not a whole lot new that you will see as players, I'm afraid. If you noticed the site seemed to be up and down a lo...
posted on Nov 07, 2007 by Ranger Sheck
Battlefield Change-up: Hey all - Did some messing around with the layout of the battlefield. I've tried to unclutter it somewhat, and I added some option links at the top of the screen so you can turn off a couple th...
posted on Nov 26, 2007 by Ranger Sheck
A big little mistake: Hey everyone - I was trying to make life easier for new players and I tweaked the skill level test that determines whether or not you're too skilled to gain more skill points (depending on your tar...
posted on Oct 25, 2007 by Ranger Sheck
Bugfixes for the Battle Builder: Hey all - A couple of people had some problems with the new "Battle Builder" code where they would get stuck trying to start a new battle. These problems should be cleared up now. I sincerely apo...
posted on Oct 18, 2007 by Ranger Sheck
Update: little performance gain: Hi everyone - just wanted to let you all know a somewhat major update went in last night (late October 17th). Not too much changed visually, but a lot of performance tweaks went into the code-base....
posted on Sep 03, 2007 by Ranger Sheck
Major Changes - Please Read: Big changes this weekend - I'll get right to it: *Losing Battles:* You will no longer lose any equipment if a character dies. Instead, this is how defeat is handled: * if your entire party gets...
posted on Aug 25, 2007 by Ranger Sheck
Non-player Shops: Finally, they're here: *Non-player shops*, for all your anti-social shopping needs. These shops will start popping up around Aethora - the first one is in East Hopitan right now. Need to restoc...
posted on Aug 02, 2007 by Ranger Sheck
Vacation: Hey everyone - just wanted to give a heads up that I've been out of town all week. I return this weekend (August 4th), so I'll address some of the issues being talked about in the forums when I get...
posted on Jul 01, 2007 by Ranger Sheck
Battle changes and a New Mission: If you missed the newsletter that went out via email today, you can read all about the most recent updates here: "http://docs.aethora.com/2007/7/1/july-update":http://docs.aethora.com/2007/7/1/jul...
posted on Jun 03, 2007 by Ranger Sheck
A Hospital and a New Mission: Updates! The short version: * I increased the rate of recovery for inactive characters. It was one health point every five minutes, now it's one point every three minutes (so from 12 an hour to ...
posted on May 27, 2007 by Ranger Sheck
Fleeing from Battles: *UPDATE* - see the "September Announcement":/forums/thread/5257 for details on the changes to defeat in battle. The "fleeing" option I mentioned in the last post has been implemented. Here's how...
posted on May 25, 2007 by Ranger Sheck
Losing Battles: *UPDATE* - see the "September Announcement":/forums/thread/5257 for details on the changes to defeat in battle. Up until now, if you lost a battle, every character in your party lost their entir...
posted on May 11, 2007 by Ranger Sheck
Player Avatars: Hey, just a quick announcement to let you know, if you ever want to change which avatar you picked for a player, you can do so by clicking on that player's _equipment_ page (go to _Party_, and then...
posted on Apr 29, 2007 by Ranger Sheck
Welcome to the Forums: Hey, everyone. Forums are mostly working now. No, there are no smiley faces or obnoxious avatars, and for that, I apologize. You'll have to make do without. Emoticons are supported ;) The forums...

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